Now showing items 1-8 of 8
Cyborg Humanity and the Technologies of Human Enhancement
(Macmillan Interdisciplinary, 2017)
How to describe and evaluate “deception” phenomena: recasting the metaphysics, ethics, and politics of ICTs in terms of magic and performance and taking a relational and narrative turn
(Ethics of Information Technology, 2017-10-19)
Contemporary ICTs such as speaking machines and computer games tend to create illusions. Is this ethically problematic? Is it deception? And what kind of “reality” do we presuppose when we talk about illusion in this ...
Quantification Machines and Artificial Agents in Global Finance: Historical-Phenomenological Perspectives from Philosophy and Sociology of Technology and Money
This paper raises questions regarding the societal, cultural, and ethical significance of finance, mathematics, and financial-mathematical technologies, discussing in particular the phenomenon of quantification as mediated ...
The art, poetics, and grammar of technological innovation as practice, process, and performance
Usually technological innovation and artistic work are seen as very distinctive practices, and innovation of technologies is understood in terms of design and human intention. Moreover, thinking about technological innovation ...
How to Build a Supervised Autonomous System for Robot-Enhanced Therapy for Children with Autism Spectrum Disorder
(De Gruyter, 2017-05-11)
Robot-Assisted Therapy (RAT) has successfully been used to improve social skills in children with autism spectrum disorders (ASD) through remote control of the robot in so-called Wizard of Oz (WoZ) paradigms.However, there ...
Technology Games: Using Wittgenstein for Understanding and Evaluating Technology
In the philosophy of technology after the empirical turn, little attention has been paid to language and its relation to technology. In this programmatic and explorative paper, it is proposed to use the later Wittgenstein, ...