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dc.contributor.authorFairweather, N. Ben, 1966-en
dc.date.accessioned2008-11-24T13:33:42Z
dc.date.available2008-11-24T13:33:42Z
dc.date.issued2002-01-01en
dc.identifier.issn0161-7249en
dc.identifier.urihttp://hdl.handle.net/2086/232
dc.descriptionThis was the first paper to philosophically analyse virtual sport and “cheating” in electronic games. The paper considers the possible environmental effects of virtual sport, the ability of virtual sport to offer widened access to the experience of competition, safety issues, and the use of simulators in sports training. The philosophical analysis of “cheating” was innovative, integrating computer gaming with analyses of cheating in sport. This has since been taken up by other authors (for example, www.i-ri-e.net/inhalt/004/Kimppa-Bissett.pdf ). Other impacts of this paper have included an invitation to appear on the BBC World Service programme “Newshour” (March 2007).en
dc.language.isoenen
dc.publisherEmeralden
dc.subjectRAE 2008
dc.subjectUoA 23 Computer Science and Informatics
dc.subjectVirtual sport
dc.subjectSimulation
dc.subjectEthics
dc.subjectMorality
dc.subjectEquality
dc.titleDisembodied sport: ethical issues of virtual sport, electronic games, and virtual leisure.en
dc.typeArticleen
dc.researchgroupCentre for Computing and Social Responsibility


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