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dc.contributor.authorAhmad, Shakeelen
dc.contributor.authorBouras, Christosen
dc.contributor.authorBuyukkaya, Eliyaen
dc.contributor.authorDawood, Muneeben
dc.contributor.authorHamzaoui, Raoufen
dc.contributor.authorKapoulas, Vaggelisen
dc.contributor.authorPapazois, Andreasen
dc.contributor.authorSimon, Gwendalen
dc.date.accessioned2016-08-30T14:19:05Z
dc.date.available2016-08-30T14:19:05Z
dc.date.issued2016-08-19
dc.identifier.citationAhmad, S. et al. (2018) Peer-to-Peer Live Video Streaming with Rateless Codes for Massively Multiplayer Online Games. Peer-to-Peer Networking and Applications, 11 (1), pp. 44-62en
dc.identifier.urihttp://rdcu.be/jQSZ
dc.identifier.urihttp://hdl.handle.net/2086/12467
dc.descriptionThe file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.en
dc.description.abstractWe present a multi-level multi-overlay hybrid peer-to-peer live video system that enables players of Massively Multiplayer Online Games to simultaneously stream the video of their game and watch the game videos of other players. Each live video bitstream is encoded with rateless codes and multiple trees are used to transmit the encoded symbols. Trees are constructed dynamically with the aim to minimize the transmission rate at the source while maximizing the number of served peers and guaranteeing on-time delivery and reliability. ns-2 simulations and real measurements on the Internet show competitive performance in terms of start-up delay, playback lag, rejection rate, used bandwidth, continuity index, and video quality.en
dc.language.isoen_USen
dc.publisherSpringer USen
dc.subjectPeer-to-peer networkingen
dc.subjectLive video streamingen
dc.subjectRateless codesen
dc.subjectOnline gamesen
dc.titlePeer-to-Peer Live Video Streaming with Rateless Codes for Massively Multiplayer Online Gamesen
dc.typeArticleen
dc.identifier.doihttp://dx.doi.org/10.1007/s12083-016-0495-7
dc.researchgroupCentre for Electronic and Communications Engineeringen
dc.peerreviewedYesen
dc.funderFP7en
dc.projectidICT- 248175en
dc.cclicenceCC-BY-NCen
dc.date.acceptance2016-07-25en
dc.researchinstituteInstitute of Artificial Intelligence (IAI)en
dc.researchinstituteInstitute of Engineering Sciences (IES)en


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