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dc.contributor.authorWang, Yuyingen
dc.contributor.authorLu, Guanghuaen
dc.contributor.authorJia, Jinyuanen
dc.contributor.authorYang, Hongjien
dc.date.accessioned2015-08-17T10:32:24Z
dc.date.available2015-08-17T10:32:24Z
dc.date.issued2007
dc.identifier.citationWang, Y. et. al. (2007) An architecture to support multi-node downloading of distributed virtual environment on grid. Proceedings of the 2007 IEEE International Conference on Networking, Sensing and Control, London, UK, 15-17 April 2007, pp. 602 - 607.en
dc.identifier.isbn1-4244-1076-2
dc.identifier.urihttp://hdl.handle.net/2086/11146
dc.description.abstractWe propose a three-layer framework and a Globus-based architecture of grid-enabled multi-node downloading mechanism to facilitate a flexible and scalable downloading large scale distributed virtual environments. In our proposed architecture, each grid node is regarded as a potential downloading service provider when available. The performance of downloading DVE is proportional to the number of grid nodes participated in the downloading task. A specific component, multi-node downloading (MND) is devised for supporting remote multi-thread downloading DVE based on Globus platform. MND consists in a multi-node downloading protocol and an adaptive multi-node downloading balancing (AMDB) algorithm. MND is deploying onto our developing "Virtual Zhuhai Campus of Jilin University". Initial experimental results show the feasibility and effectiveness of our approach.en
dc.language.isoenen
dc.publisherIEEEen
dc.titleAn architecture to support multi-node downloading of distributed virtual environment on grid.en
dc.typeBook chapteren
dc.identifier.doihttps://doi.org/10.1109/ICNSC.2007.372847
dc.funderN/Aen
dc.projectidN/Aen


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