Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project

De Montfort University Open Research Archive

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dc.contributor.author Vezien, J. M. en
dc.contributor.author Menelas, B. en
dc.contributor.author Nelson, J. en
dc.contributor.author Picinali, Lorenzo en
dc.contributor.author Bourdot, P. en
dc.contributor.author Ammi, M. en
dc.contributor.author Katz, B. F. G. en
dc.contributor.author Burkhardt, J. M. en
dc.contributor.author Pastur, L. en
dc.contributor.author Lusseyran, F. en
dc.date.accessioned 2012-08-06T15:38:50Z
dc.date.available 2012-08-06T15:38:50Z
dc.date.issued 2009
dc.identifier.citation Vezien JM, Menelas B, Nelson J, Picinali L et al (2009) Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project. Virtual Reality, 13 (4), pp 257-271 en
dc.identifier.issn 1359-4338
dc.identifier.uri http://hdl.handle.net/2086/6697
dc.description.abstract In the last 30 years, the evolution of digital data processing in terms of processing power, storage capacity, and algorithmic efficiency in the simulation of physical phenomena has allowed the emergence of the discipline known as computational fluid dynamics or CFD. More recently, virtual reality (VR) systems have proven an interesting alternative to conventional user interfaces, in particular, when exploring complex and massive datasets, such as those encountered in scientific visualization applications. Unfortunately, all too often, VR technologies have proven unsatisfactory in providing a true added value compared to standard interfaces, mostly because insufficient attention was given to the activity and needs of the intended user audience. The present work focuses on the design of a multimodal VR environment dedicated to the analysis of non-stationary flows in CFD. Specifically, we report on the identification of relevant strategies of CFD exploration coupled to adapted VR data representation and interaction techniques. Three different contributions will be highlighted. First, we show how placing the CFD expert user at the heart of the system is accomplished through a formalized analysis of work activity and through system evaluation. Second, auditory outputs providing analysis of time-varying phenomena in a spatialized virtual environment are introduced and evaluated. Finally, specific haptic feedbacks are designed and evaluated to enhance classical visual data exploration of CFD simulations. en
dc.language.iso en en
dc.publisher Springer-Verlag en
dc.subject virtual reality en
dc.subject computer fluid dynamics en
dc.subject sonification en
dc.subject haptics en
dc.subject multimodal virtual environment en
dc.title Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project en
dc.type Article en
dc.identifier.doi http://dx.doi.org/10.1007/s10055-009-0134-1
dc.researchgroup Interactive and Media Technologies
dc.researchgroup Digital Building Heritage Group
dc.peerreviewed Yes en
dc.ref2014.selected 1367395509_0810680202762_11_2


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