Now showing items 1-10 of 13
An interactive PhD map based on Web technologies. Inspired by Faustroll's journey from Paris to Paris.
2D – 3D – 4D
(Andersen M Studio, 2012)
Apart from being a security device holography has the potential to become the ultimate 3-D format within the next few decades as the holographic image can be called a true replica indistinguishable from reality. But there ...
Digra UK 2017
The Digital Games Research Association United Kingdom (DiGRA UK) announces the Call for Participation for the conference of the association, to be held 5th May, 2017, at the MediaCityUK in Salford, hosted by University of ...
Permanence of the Transient: Precariousness in Art
(Cambridge Scholars Publishing, 2014-06-01)
How should one approach the notion of the precarious in art - its meanings and its outcomes? Its presence in artistic practices may be transient, yet it instigates permanent changes in the production, discourse, and ...
Explorations in Art and Technology
This edition revises the original core chapters and adds 15 new contributions from artists who shed new light on the progress made in the early decades of the 21st Century. Explorations in Art and Technology is about ...
Ars Electronica 2017
I exhibited my artwork "Hatred Apparatus" at Ars Electronica Festival 2017: The Hatred Apparatus is an apparatus that, once connected over the Internet, automatically captures the comments of news websites’ users. Those ...
Precariousness as a Conceptual Basis for the Understanding of Art as Uninterrupted Primacy of Play
(Cambridge Scholars Publishing, 2014)
ArtGen is a simple and elegant app designed to engage everyone in the creation of art, where art, science and humanity meet. The world becomes a canvas and people (and even animals) become a color pencil or brush (the color ...
Chinese CHI 2017
Novos caminhos para a Gamificação