Now showing items 1-10 of 14
The Ethical Implications of HCI’s Turn to the Cultural
We explore the ethical implications of HCI’s turn to the ‘cultural’. This is motivated by an awareness of how cultural applications, in our case interactive performances, raise ethical issues that may challenge established ...
Can Machines Create Art?
As machines take over more tasks previously done by humans, artistic creation is also considered as a candidate to be automated. But, can machines create art? This paper offers a conceptual framework for a philosophical ...
As The Two Roads Diverged I Took The One Less Travelled, And That Has Made All The Difference
(University of Aveiro, Portugal, 2018-06-19)
Is it possible that holograms will one day communicate with us in real-time using artificial intelligence (AI) to shape reality itself? With Microsoft HOLO-lens ™promising tomorrow’s world today and the future-trends of ...
Negentropy - Art - Memory
(Caosmos Editora, 2014-06-01)
As a starting point for my reflections based on the film-process BLANK I establish a brief link between one of the possible conceptions of art and the path by which the artistic idea – already a phenomenon in the creator's ...
A Symbiotic Future: Art - Hci - Ai
The emergence of new artificial intelligence systems, especially the advances in the fields of deep learning and computer vision techniques, bring not only technical challenges, but, and more importantly, new questions to ...
Acaso, poesia e arte computacional: Traduções híbridas a partir da Teogonia de Hesíodo
(F10 Editora, 2016-01-20)
This short text briefly presents the “Visual Theogonies”, a piece of software developed in Ruby that create images which have no external index, i.e. are the result of pure random mathematical manipulation of a given set ...
The Art of Interaction
(British Computer Society, 2010-06-30)
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to Human-Computer Interaction are as important to interactive art making ...
Precariedade como a base conceitual para o entendimento da arte como jogo ininterrupto
(Federal University of Ceara, 2017-10-26)
The condition of being precarious is something that has accompanied mankind since its civilizational consciousness was ferociously seized, although we know that said condition may have been the most fought against ...
Dionysus is part of “Visual Theogonies”, a series of prints coded in Ruby which have no external index, i.e. are the result of pure random mathematical manipulation of a given set of data contained within the computer ...