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Sketches for Esther Rollinson's "Splinter" artwork
Detailed digital sketches using the Java programming language and the Processing environment, derived from initial work with Esther Rolinson's light sculptures "Splinter" and "Thread".
Between the crystalline and the chaotic
(Taylor and Francis, 2013-12-05)
This short feature documents elements of research in advance of a long-term work. Rather than a technical account or retrospective, the aim is to demonstrate by example how research itself is a primary process, illustrated ...