Multisensory VR interaction for protein-docking in the CoRSAIRe project

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dc.contributor.author Ferey, N. en
dc.contributor.author Nelson, J. en
dc.contributor.author Martin, C. en
dc.contributor.author Picinali, Lorenzo en
dc.contributor.author Bouyer, G. en
dc.contributor.author Tek, A. en
dc.contributor.author Bourdot, P. en
dc.contributor.author Burkhardt, J. M. en
dc.contributor.author Katz, B. F. G. en
dc.contributor.author Ammi, M. en
dc.contributor.author Etchebest, C. en
dc.contributor.author Autin, L. en
dc.date.accessioned 2012-05-08T10:58:22Z
dc.date.available 2012-05-08T10:58:22Z
dc.date.issued 2009
dc.identifier.citation Ferey N, Nelson J, Martin C, Picinali L et al (2009) Multisensory VR interaction for protein-docking in the CoRSAIRe project. Virtual Reality, 13, pp 273-293 en
dc.identifier.issn 1359-4338
dc.identifier.uri http://hdl.handle.net/2086/6001
dc.description.abstract Proteins take on their function in the cell by interacting with other proteins or biomolecular complexes. To study this process, computational methods, collectively named protein docking, are used to predict the position and orientation of a protein ligand when it is bound to a protein receptor or enzyme, taking into account chemical or physical criteria. This process is intensively studied to discover new biological functions for proteins and to better understand how these macromolecules take on these functions at the molecular scale. Pharmaceutical research also employs docking techniques for a variety of purposes, most notably in the virtual screening of large databases of available chemicals to select likely molecular candidates for drug design. The basic hypothesis of our work is that Virtual Reality (VR) and multimodal interaction can increase efficiency in reaching and analysing docking solutions, in addition to fully a computational docking approach. To this end, we conducted an ergonomic analysis of the protein–protein current docking task as it is carried out today. Using these results, we designed an immersive and multimodal application where VR devices, such as the three-dimensional mouse and haptic devices, are used to interactively manipulate two proteins to explore possible docking solutions. During this exploration, visual, audio, and haptic feedbacks are combined to render and evaluate chemical or physical properties of the current docking configuration. en
dc.language.iso en en
dc.publisher Springer-Verlag en
dc.title Multisensory VR interaction for protein-docking in the CoRSAIRe project en
dc.type Article en
dc.identifier.doi http://dx.doi.org/10.1007/s10055-009-0136-z
dc.researchgroup Interactive and Media Technologies
dc.researchgroup Digital Building Heritage Group
dc.ref2014.selected 1367395509_0810680202762_11_3


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