Community tools for massively multiplayer online games

De Montfort University Open Research Archive

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dc.contributor.author Ahmad, Shakeel en
dc.contributor.author Bouras, Christos en
dc.contributor.author Hamzaoui, Raouf en
dc.contributor.author Liu, Jiayi en
dc.contributor.author Papazois, Andreas en
dc.contributor.author Perelman, Erez en
dc.contributor.author Shani, Alex en
dc.contributor.author Simon, Gwendal en
dc.contributor.author Tsichritzis, George en
dc.date.accessioned 2012-04-27T10:24:00Z
dc.date.available 2012-04-27T10:24:00Z
dc.date.issued 2011-11
dc.identifier.citation Ahmad S, Bouras C, Hamzoui R, Liu J, Papazois A, Perelman E, Simon G and Tsichritzis G (2011) Community tools for massively multiplayer online games. International Journal on Advances in Networks and Services, 4, (3-4), pp. 313-323 en
dc.identifier.issn 1942-2644
dc.identifier.uri http://hdl.handle.net/2086/5979
dc.description.abstract One of the most attractive features of Massively Multiplayer Online Games (MMOGs) is the possibility for users to interact with a large number of other users in a variety of collaborative and competitive situations. Gamers within an MMOG typically become members of active communities with mutual interests, shared adventures, and common objectives. We present the EU funded Community Network Game (CNG) project. The CNG project provides tools to enhance collaborative activities between online gamers and offers new tools for the generation, distribution and insertion of user-generated content in MMOGs. CNG allows the addition of new engaging community services without changing the game code and without adding new processing or network loads to the MMOG central servers. The user-generated content considered by the CNG project includes 3D objects and graphics, as well as screen-captured live video of the game, which is shared using peer-to-peer technology. We survey the state of the art in all areas related to the project and present its concept, objectives, and innovations. en
dc.language.iso en en
dc.subject Massively Multiplayer Online Games en
dc.subject user generated content en
dc.subject P2P video streaming en
dc.subject graphics insertion en
dc.title Community tools for massively multiplayer online games en
dc.type Article en
dc.researchgroup Centre for Electronic and Communications Engineering en
dc.researchgroup Centre for Electronic and Communications Engineering


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