Gaze gestures or dwell based interaction?

De Montfort University Open Research Archive

Show simple item record Hyrskykari, Aulikki en Istance, Howell en Vickers, Stephen en 2012-04-25T09:22:27Z 2012-04-25T09:22:27Z 2012-03
dc.identifier.citation Hyrskykari, A., Istance, H. and Vickers, S. (2012) Gaze Gestures or Dwell Based Interaction?. Proceedings of the 2012 Symposium on Eye Tracking Research and Applications; ETRA en
dc.description.abstract The two cardinal problems recognized with gaze-based interaction techniques are: how to avoid unintentional commands, and how to overcome the limited accuracy of eye tracking. Gaze gestures are a relatively new technique for giving commands, which has the potential to overcome these problems. We present a study that compares gaze gestures with dwell selection as an interaction technique. The study involved 12 participants and was performed in the context of using an actual application. The participants gave commands to a 3D immersive game using gaze gestures and dwell icons. We found that gaze gestures are not only a feasible means of issuing commands in the course of game play, but they also exhibited performance that was at least as good as or better than dwell selections. The gesture condition produced less than half of the errors when compared with the dwell condition. The study shows that gestures provide a robust alternative to dwell-based interaction with the reliance on positional accuracy being substantially reduced. en
dc.language.iso en en
dc.publisher ACM en
dc.subject eye tracking en
dc.subject gaze and gaming en
dc.subject gaze gestures en
dc.subject assistive input devices en
dc.subject physically disabled user groups en
dc.title Gaze gestures or dwell based interaction? en
dc.type Conference en
dc.researchgroup Centre for Computational Intelligence en
dc.peerreviewed Yes en

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