Gaze gestures or dwell based interaction?
Date
2012-03
Authors
Hyrskykari, Aulikki
Istance, Howell
Vickers, Stephen
Journal Title
Journal ISSN
ISSN
DOI
Volume Title
Publisher
ACM
Peer reviewed
Yes
Abstract
The two cardinal problems recognized with gaze-based interaction
techniques are: how to avoid unintentional commands, and
how to overcome the limited accuracy of eye tracking. Gaze
gestures are a relatively new technique for giving commands,
which has the potential to overcome these problems. We present
a study that compares gaze gestures with dwell selection as an
interaction technique. The study involved 12 participants and
was performed in the context of using an actual application. The
participants gave commands to a 3D immersive game using gaze
gestures and dwell icons. We found that gaze gestures are not
only a feasible means of issuing commands in the course of
game play, but they also exhibited performance that was at least
as good as or better than dwell selections. The gesture condition
produced less than half of the errors when compared with the
dwell condition. The study shows that gestures provide a robust
alternative to dwell-based interaction with the reliance on positional
accuracy being substantially reduced.
Description
Keywords
eye tracking, gaze and gaming, gaze gestures, assistive input devices, physically disabled user groups
Citation
Hyrskykari, A., Istance, H. and Vickers, S. (2012) Gaze Gestures or Dwell Based Interaction?. Proceedings of the 2012 Symposium on Eye Tracking Research and Applications; ETRA