CubeLife II

De Montfort University Open Research Archive

Show simple item record Everitt, Dave en Turner, Greg en 2012-02-02T11:27:12Z 2012-02-02T11:27:12Z 2011-04-08
dc.description.abstract This interactive screen exhibition responds to a 'hand-grip heartbeat sensor', and it is your heartbeat that creates the on-screen 3D images and audio. What you see and hear on screen will be completely individual to you. CubeLife began in 1999, when artist Dave Everitt and interaction designer Greg Turner created an artwork driven by a heartbeat monitor, called cubeLife, this is gradually evolving into a larger, more encompassing project. The current version of the CubeLife artwork is based in a virtual world populated by magic cubes (one kind of magic matrix in 3 dimensions), each created by participants' input in the exhibition space via a fingertip heartbeat sensor. Each cube has a finite life and associated sound, and inhabits an artificial life environment where it can be made to flock with other cubes or follow various defined behaviours. Colours and other variations are either be chosen by an inbuilt colour harmony system, or can be pre-programmed for particular effects. en
dc.subject art en
dc.subject interaction en
dc.subject mathematics en
dc.subject java en
dc.subject heartbeat en
dc.subject programming en
dc.title CubeLife II en
dc.type Other en
dc.researchgroup Institute of Creative Technologies
dc.explorer.multimedia Yes en

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