Now showing items 1-10 of 14
Art Systems: 1968 to 2018
(ACM Press, 2018-08-10)
In this note I describe my personal development of art systems over 50 years. In all of this work I have used computers and computational processes both to make the works and to advance my conception of art. This history ...
(GV Art, 2014-07-03)
Exhibition of UK systems and software art - historical survey
Algorithmic Art Machines
(MDPI AG, 2018-01-15)
The article reviews the author’s personal development in relation to art made by algorithmic machines and discusses both the nature of such systems and the future implications for art.
Practice-Based Research in the Creative Arts: Foundations and Futures from the Front Line
(MIT Press, 2018-02-01)
This article explores the subject of practice-based research, its application in the creative arts and its role in generating new forms of knowledge in the context of the PhD. Our aim is to provide more clarity about ...
The Art of Interaction
(British Computer Society, 2010-06-30)
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to Human-Computer Interaction are as important to interactive art making ...
The Art of Interaction: what HCI can learn from interactive art
(Morgan and Claypool, 2018)
What can HCI learn from art? How can the HCI research agenda, be advanced by looking at art research? How can we improve creativity support and the amplification of that important human capability? This book aims to answer ...
Systems Theory, Systems Art and the Computer: Ernest Edmonds interviewed by Francesca Fanco
(Taylor and Francis, 2017-07-24)
Ernest Edmonds has pioneered the field of computational art and contributed to the broader field of contemporary art from the late 1960s to the present. Francesca Franco is a Venetian-born art historian based in the UK ...
Communication Machines as Art
The paper presents a personal history of making machines as artworks. The particular kind of art machines that have been made since around 1970 are communication machines: ones that enable humans to interact with each ...
From rituals to magic: Interactive art and HCI of the past, present, and future
The connection between art and technology is much tighter than is commonly recognized. The emergence of aesthetic computing in the early 2000s has brought renewed focus on this relationship. In this article, we articulate ...
Beyond abstract film: constructivist digital time
(British Computer society, 2010-07-05)
The paper reviews aspects of abstract films and the notions of time that occur in them. A series of developments by the author in making various generative digital abstract, or concrete, works are described and compared ...