Now showing items 11-17 of 17
Art and Code: Programming as a medium
Computer programming is more than a tool for the artist. Writing code is manipulating a medium: a medium that is like no other. This chapter discusses the importance of coding and shows how it is enabling principled ...
Network Art from the Birth of the Internet to Today
(RIXC Publishing, 2016)
The origins of the Internet can be found in the early 1960s but the first working version of ARPANET, the Internet’s predecessor, was put together in 1969 (Leiner et al, undated). This was exactly the time when I started ...
Evolving Installations: Shaping Space
Having been working on several projects together over the past nine years, the authors - an artist and a curator both specialised in computational and media art - discuss a range of issues that have arisen during the ...
H Space: Interactive Augmented Reality Art
(ACM Digital Library, 2020-02-10)
This artwork exploits recent research into augmented reality systems, such as the HoloLens, for building creative interaction in augmented reality. The work is being conducted in the context of interactive art experiences. ...
A Journey from Abstract Film to Concrete Interaction
(Taylor and Francis, 2020-06-23)
The paper reviews abstract films and the notions of time that occur in them, contrasting them with the use of time in digital art. Developments by the author in making various generative digital abstract, or concrete, works ...
From rituals to magic: Interactive art and HCI of the past, present, and future
The connection between art and technology is much tighter than is commonly recognized. The emergence of aesthetic computing in the early 2000s has brought renewed focus on this relationship. In this article, we articulate ...