Storage, degradation and recall of agent memory in serious games and simulations.

De Montfort University Open Research Archive

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dc.contributor.author Irvine, D.
dc.contributor.author Gongora, Mario Augusto
dc.date.accessioned 2010-11-10T10:06:42Z
dc.date.available 2010-11-10T10:06:42Z
dc.date.issued 2010
dc.identifier.citation Irvine, D. and Gongora, M. (2010) Storage, degradation and recall of agent memory in serious games and simulations. 2010 IEEE International Conference on Intelligent Systems, IS 2010, pp. 85-90. en
dc.identifier.isbn 9781424451647
dc.identifier.uri http://hdl.handle.net/2086/4375
dc.language.iso en en
dc.publisher IEEE en
dc.title Storage, degradation and recall of agent memory in serious games and simulations. en
dc.type Conference en
dc.identifier.doi http://dx.doi.org/10.1109/IS.2010.5548405
dc.researchgroup Institute of Creative Technologies
dc.researchgroup Centre for Computational Intelligence


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