Convergence of gaming and virtual worlds.

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dc.contributor.author Harwood, Tracy
dc.date.accessioned 2010-01-29T13:20:48Z
dc.date.available 2010-01-29T13:20:48Z
dc.date.issued 2010
dc.identifier.citation Harwood, T. (2010). Convergence of gaming and virtual worlds. In: Ciaramitaro, B. ed. Virtual Worlds and E-Commerce: Technologies and Applications for Building Customer Relationships, Sprenger / IGI Global, US. en
dc.identifier.isbn 9781616928087
dc.identifier.uri http://hdl.handle.net/2086/3276
dc.language.iso en en
dc.publisher Sprenger / IGI en
dc.subject e-commerce en
dc.subject online gaming en
dc.subject virtual worlds en
dc.title Convergence of gaming and virtual worlds. en
dc.type Book chapter en
dc.researchgroup Institute of Creative Technologies
dc.peerreviewed Yes en


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