dc.contributor.author | Harwood, Tracy | |
dc.date.accessioned | 2010-01-29T13:20:48Z | |
dc.date.available | 2010-01-29T13:20:48Z | |
dc.date.issued | 2010 | |
dc.identifier.citation | Harwood, T. (2010). Convergence of gaming and virtual worlds. In: Ciaramitaro, B. ed. Virtual Worlds and E-Commerce: Technologies and Applications for Building Customer Relationships, Sprenger / IGI Global, US. | en |
dc.identifier.isbn | 9781616928087 | |
dc.identifier.uri | http://hdl.handle.net/2086/3276 | |
dc.language.iso | en | en |
dc.publisher | Sprenger / IGI | en |
dc.subject | e-commerce | en |
dc.subject | online gaming | en |
dc.subject | virtual worlds | en |
dc.title | Convergence of gaming and virtual worlds. | en |
dc.type | Book chapter | en |
dc.researchgroup | Institute of Creative Technologies | |
dc.peerreviewed | Yes | en |
dc.researchinstitute | Institute of Creative Technologies (IOCT) | en |