Disembodied sport: ethical issues of virtual sport, electronic games, and virtual leisure.

De Montfort University Open Research Archive

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dc.contributor.author Fairweather, N. Ben, 1966- en
dc.date.accessioned 2008-11-24T13:33:42Z
dc.date.available 2008-11-24T13:33:42Z
dc.date.issued 2002-01-01 en
dc.identifier.issn 0161-7249 en
dc.identifier.uri http://hdl.handle.net/2086/232
dc.description This was the first paper to philosophically analyse virtual sport and “cheating” in electronic games. The paper considers the possible environmental effects of virtual sport, the ability of virtual sport to offer widened access to the experience of competition, safety issues, and the use of simulators in sports training. The philosophical analysis of “cheating” was innovative, integrating computer gaming with analyses of cheating in sport. This has since been taken up by other authors (for example, www.i-ri-e.net/inhalt/004/Kimppa-Bissett.pdf ). Other impacts of this paper have included an invitation to appear on the BBC World Service programme “Newshour” (March 2007). en
dc.language.iso en en
dc.publisher Emerald en
dc.subject RAE 2008
dc.subject UoA 23 Computer Science and Informatics
dc.subject Virtual sport
dc.subject Simulation
dc.subject Ethics
dc.subject Morality
dc.subject Equality
dc.title Disembodied sport: ethical issues of virtual sport, electronic games, and virtual leisure. en
dc.type Article en
dc.researchgroup Centre for Computing and Social Responsibility


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