Cultural hARitage: Augmented Reality applied on Cultural Heritage
Cultural heritage contents are commonly offered by touristic mobile applications, but it is possible to explore deeper the subject and add AR elements to create an immersive approach. The adaptation of an art-oriented tool reveals some of the possibilities to display cultural heritage content in real case scenario without any large technical experience. It also presents the difficulties of dealing with historical content in a context-aware experience. The developed solutions from the cultural hARitage project, in two practical situations in distinct scenarios (Belgium and Greece), presents something more pragmatic, where it is empirically possible to validate some of the developed propositions and the opportunity to analyze the combination of AR and Cultural Heritage content.
Citation:Dutra, J.P. and Ebel, I.R. (2014) Cultural hARitage: Augmented Reality applied on Cultural Heritage. [Online] Available from: doi.org/10.2312/eurovr.20141349
- Leicester Media School